2K
At Cloud Chamber, you'll craft gameplay animations that bring the BioShock universe to life alongside a skilled animation team. Your work spans creating character movements using keyframe and motion capture techniques, implementing animations in Unreal Engine, and collaborating across programming and design disciplines to establish quality standards. You'll handle everything from player character animations to AI behaviors, troubleshoot technical issues, and refine the animation pipeline while maintaining the game's distinctive visual style. This role suits experienced animators with deep knowledge of character performance, anatomy, and motion principles across diverse character types—from humanoid figures to creatures and mechanical objects. You should excel at working within engine constraints, communicating feedback constructively, and solving complex animation challenges. Strong Unreal Engine experience and familiarity with both keyframe and mocap-augmented workflows are essential. The position is based in Montréal, Quebec, and offers the opportunity to shape foundational standards for a major franchise alongside senior animation talent. You'll balance independent task ownership with cross-team collaboration, managing timelines while pushing the boundaries of gameplay animation quality.
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As a Senior Gameplay Animator at Cloud Chamber, you will be part of a remarkably talented team of animators who are tasked with breathing life into the world of BioShock. You will be responsible for the creation of exemplary gameplay animations as well as implementation and optimization of your work in the Unreal Engine. You will work in close collaboration with a distributed group of developers, across disciplines, to set the standards that educate and inspire our team; ultimately bringing the world of BioShock to life.
What You’ll Do:
What We’ll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a unique, world-class, immersive AAA experience.
Skills & Experience:
Who You Are:
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.
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