2K
You'll lead 2K's Cloud Chamber lighting team, overseeing a group of artists while establishing and maintaining the visual quality standards for real-time lighting in an upcoming BioShock title. This role combines hands-on technical expertise with team leadership—you'll mentor artists, collaborate with the Art Director and core technology teams, develop optimized workflows, and ensure lighting delivers both artistic vision and runtime performance across immersive in-game environments and cinematics. The ideal candidate brings 7+ years of real-time lighting experience with at least one shipped AAA title as a Lead Artist. You'll need deep proficiency in Unreal Engine 5, Lumen tools, UE Sequencer, and physically based rendering principles, plus proven success lighting high-fidelity cinematics while maintaining performance budgets. Beyond technical chops, you're an effective manager who can recruit, mentor, and retain talented artists while fostering cross-disciplinary collaboration. This is a full-time position based in Novato, California. You're someone who thrives as a collaborative partner, comfortable navigating production timelines and strategic priorities while championing the high standards expected of AAA game development.
Expand to read the complete role requirements.
As a Lead Lighting Artist at Cloud Chamber, you will join our talented development team to help shape the visual atmosphere and artistic direction of our games. In this role, you’ll collaborate with a passionate group of game developers and lead a dedicated team of lighting artists to craft visually stunning real-time lighting that supports immersive storytelling—bringing the richly imagined world of BioShock to life.
What You’ll Do:
What We’ll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.
Skills & Experiences:
Who You Are:
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
The pay range for this position in California at the start of employment is expected to be between $150,400 and $222,580 USD per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.
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